Create Physically Based Rendering with cutting-edge techniques
The approach of video games as designed by this course at LISAA implies that the students learn about techniques that will allow them to create Physically Based Rendering (PBR) used in AAA video games productions.
Students further their skills in directing, development of realist shaders, software use (Substance, Maya...) and Unreal engine, combining 2-D and 3-D techniques for complex projects and optimising a production schedule. This approach leads to an in-depth knowledge of the entire pipeline for 3-D video game production.
LISAA is ranked 4th best school in video game
A professional oriented teaching
Students work in projects, led by teachers who are active professionals. Jurys are also made up of professionals from parisians studios, who come looking for new talents in this programme. Master classes and conferences take place regularly in the school. The programme includes a 6-months internship from March from September.