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2016

Beliefs

Antoine Istria, Michèle Boyer, Théophile Pawlak, Marie Briand, Benjamin Gouloumes et Gieum Dasanayake

Beliefs is a Point&Click adventure game, created as part of the course project for the 2014-2015 year on the 3-D video game course at LISAA Paris, created by Antoine Istria, Michèle Boyer, Théophile Pawlak, Marie Briand, Benjamin Gouloumes and Gieum Dasanayake.

Cath’Cerd, the healer in the village of Berula, wants to open villagers’ eyes to the reality of the outside world. Helped by her pet racoon, she tries to make the bubble that encloses the village disappear. In Berula, when a certain number of people believe in something, it becomes a reality. The player must use this principle in order to solve puzzles and advance in the game.


To follow up on its recent development, click here.

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