The study cycle for 2D-3D Animation – Video Games concludes with a professional jury. In Lisaa’s large amphitheater, the student presents his work to teachers and professionals guests.
Animation and video game juries have the specific quality of being open to the public : students present their end-of-year project and overall studies for approval by professionals but also benefit from the public’s reaction to their work.
Besides projecting their films or video games on a big screen, students present a portfolio explaining their work to the professional jury. A question and answer dialogue follows. This is often the first contact between new graduates and the professional world.
Throughout the year, 2D and 3D Animation students work on numerous team projects. They can thus initiate themselves to animation’s different techniques and challenges.
The jury gives a final grade in terms of each student’s implication in the different projects presented.
During their final year, Video Game students concentrate on a single project with the goal of turning out a perfect, ready-to-play demo tape. They form two-to-four person teams and manage their planning and responsabilities in perfect autonomy.
The jury gives a grade that takes into account as much the inventivity and creativity of a project as well as its technical finesse.
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