Lost Island
Hugo Marouzé - Sébastien Gabriel - Geoffroy Bruny - Sacha Kletzkine - Marion Santoni - Loïc Sarotte

Hugo Marouzé : Chef de Projet, Concept artist, Environment/Character artist, UI, FX, Programming, Lighting, UI
Sébastien Gabriel : Modeling/Sculpting, Texturing, Shaders, Environment
Geoffroy Bruny : 3D, Level Builder
Sacha Kletzkine : Animation, Skinning, Riggin
Marion Santoni : Environment 3D, Texturing
Loïc Sarotte : Environment 3D, Texturing
Formations liées au projet
Bachelor Video Game
This course trains students to be specialists in video game design. Over three years, they will tackle all aspects of interactive creation according to their chosen specialisation.
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